Java Edition Classic 0.0.13a_03

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0.0.13a_03
Classic 0.0.13a_03.png: Infobox image for 0.0.13a_03 the version in Minecraft
Edition

Java Edition

Release date

Original: May 22, 2009
Launcher: August 6, 2013

Downloads

Original: Client (.json)
Launcher: Client (.json)

Minimum Java version

Java SE 5

al_version

5.17

0.0.13a_03[1] is a version of Java Edition Classic released on May 22, 2009, at 18:13 UTC, which made some changes and fixes a bug on level saving.[2]

A version of 0.0.13a_03 repackaged with signature files from 2013 is available in the launcher. Another version with a date of 2009 has also been archived, bit-for-bit identical (aside from signature files)[note 1] and with no difference in gameplay.

It is not known if versions 0.0.13a_01 and 0.0.13a_02 existed.

Changes

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Mobs

  • Mobs no longer spawn on level generation.

World generation

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General

Gameplay

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Controls

  • Pressing ESC while in a menu exits out of the menu.

Fixes

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1 bug fixed

  • Fixed a bug on level saving by updating the LWJGL version.[3]

1 bug reported

  • When 2 blocks are placed diagonally from each other with water or lava on one side and air on the other, the player can swim up even if they are standing on the dry side.[4]

Trivia

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  • This is the earliest version in the launcher that is not a developer build.
  • This is also the earliest archived version of Classic which is not reuploaded.
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Notes

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  1. Excluding the files in the META-INF folder (signature files, which are unrelated to actual properties of the game), all contents of for the 2009 and 2013 variants of this version were compared at the byte level and found to be identical.

References

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  1. https://www.youtube.com/watch?v=ZmMTNZlAUfg
  2. .jar file has a compilation time of 20:13 UTC+2.
  3. Ok, so here's the deal on the problems with level loading - The Word of Notch, May 22, 2009
  4. IRC logs: "[13:21] <vdgmprgrmr> If you have two blocks that are diagonal from each other, but touching, and water is on one side of the divide, and nothing is on the other, if you stand in the dry side, and go into the most inward corner you can, you can swim up by pressing space, even though you're not in water." (19:21 UTC)
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