Java Edition pre-Classic rd-132211
Jump to navigation
Jump to search
This page documents a formerly unreleased version.
This version was never intended to be released to the public, but it is available in archived copies.
The only archived copy of this version is edited.
A copy of this version has been archived. This copy plays correctly; however, it is not a bit-perfect original.
If you believe you have a clean, unedited copy of this version, please post on the talk page.
If you believe you have a clean, unedited copy of this version, please post on the talk page.
rd-132211
| Edition | ||||||
|---|---|---|---|---|---|---|
| Release date |
May 13, 2009 | |||||
| Build date |
August 6, 2013 (launcher version) | |||||
| Downloads |
Original unavailable | |||||
| Minimum Java version | ||||||
| ||||||
{
"title": "rd-132211",
"images": [
"Pre-Classic rd-132211.png"
],
"rows": [
{
"field": "''(link to Java Edition article, displayed as Java Edition)''",
"label": "(link to Edition article, displayed as Edition)"
},
{
"field": "May 13, 2009",
"label": "Release date"
},
{
"field": "August 6, 2013 (launcher version)",
"label": "Build date"
},
{
"field": "Original unavailable<br>[https://piston-data.mojang.com/v1/objects/393e8d4b4d708587e2accd7c5221db65365e1075/client.jar Launcher client] ([https://piston-meta.mojang.com/v1/packages/8b6e0c4f183ffb61b6a0c818787b0499b315123e/rd-132211.json .json])",
"label": "(link to Tutorial:Installing a version#Manual version installation article, displayed as Downloads)"
},
{
"field": "<span class=\"plainlinks\">[https://en.wikipedia.org/wiki/Java_version_history#Java_SE_6 Java SE 6]</span>",
"label": "<span style=\"white-space: normal;\">Minimum Java version</span>"
}
],
"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0\" ></td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">'''pre-Classic rd-132211'''</td>\n<td style=\"padding: 0\" ></td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Java Edition pre-Classic Cave game tech test|◄ Cave game tech test]]\n</td>\n\n<td style=\"padding: 0.4em\">\n[[Java Edition pre-Classic rd-132328| rd-132328 ►]]\n</td>\n</tr>\n</table>"
}
The first released pre-Classic version was made on May 13, 2009, at 20:11 UTC.[1] It is the oldest version available in the Minecraft Launcher and the current oldest archived version of Minecraft. This is the first version released in 2009.
The copy in the launcher was last modified on August 6, 2013, making it technically not original.
Additions
[edit | edit source]Gameplay
[edit | edit source]- Placing and destroying blocks.
- Left-clicking places a block. Right-clicking destroys a block.
- Blocks cannot be placed past the existing border.
- Players can place blocks on the space they are occupying.
- Added a flashing white overlay that displays on the side of a block that the player has their mouse over.
- Holding down R causes the player to respawn in a random X and Z coordinate at Y=74 every frame until it is released.
- If the player falls into the void, they fall infinitely unless they press R.
- The level can be saved by pressing ↵ Enter or leaving the game.
Changes
[edit | edit source]World generation
[edit | edit source]General
- Level generation improved to be not so messy and random, as shown in the Cave game tech test video, but instead completely flat, which was similar to a superflat world.
- The build limit is Y=64.
- Blocks generate from Y=0 to Y=43, below Y=0 is essentially the void.
- Visually, Y=43 are always grass blocks, with all other blocks being stone.
- Caves no longer generate.
Bugs
[edit | edit source]2 bugs reported
- Blocks can be placed inside the space the player is currently inside.[2] This bug remained to the game until Classic 0.0.9a.
- Some players experience extreme levels of lag when touching the ground after booting the game up, making the game unplayable.[3] A tutorial on how to fix this can be found here: [1]
Trivia
[edit | edit source]- The "rd" before the version number old_alpha rd-132211 stands for RubyDung, a game Notch was working on before Minecraft, whose codebase was later reused for Minecraft.
- Level data is saved in a single
level.datfile inside the launcher folder, unlike future versions that have dedicated folders. - While the intended level size is 256x64x256, a world of any size can be loaded. Worlds that are too small will have generation put ontop of them, and worlds that are too large will fill the entire world and then get cut off.
- Grass blocks are stored using the same block ID as stone, the difference between them is purely visual.
- Despite normally only using 2 block IDs (0 and 1), 0-255 are all possible IDs. Invalid IDs appear as air, but do not get converted into it.
- Because of all of the above, theoretically any gzipped file called
level.datcan be loaded as a world without issue, including a modern level.dat. Note this will likely corrupt the file upon saving. This is due to the extra generation when the world is undersized, or the trimming applied when it's oversized, or simply any blocks placed/broken.
Gallery
[edit | edit source]-
Picture of a house
-
Picture of a castle
-
Picture of a patch of grass
-
A lot of stone
-
Falling over the edge
-
Another screenshot from this version, showing a field of stone.
-
Picture of a partially built town
-
Free depiction of this version
References
[edit | edit source]- ↑ rd-132211.json
- ↑ TigIRC logs: "(14:10:09) Zaratustra: I can spawn blocks where I currently exist" [...] "(14:10:32) notch: yeah, it's one of those bugs.. I keep ignoring it" (18:10 UTC)
- ↑ https://www.minecraftforum.net/forums/support/java-edition-support/3050629-resolved-minecraft-pre-classic-versions-are