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Questions tagged [processing]

Processing is an open source programming language and integrated development environment (IDE) built with Java

1 vote
1 answer
139 views

I would like to preface this by saying I am not a dedicated game developer. I am trying to implement proportional navigation in order to create a missile class that receives the target location every ...
Stephan's user avatar
  • 21
0 votes
1 answer
146 views

I am working on a particle simulation using Box2D with Processing. The setup: I generate 4 kinds of particles that exist in equal amounts (for instance 200 in total, 50 each). They are (for now) ...
wo_ste's user avatar
  • 11
-1 votes
1 answer
212 views

I am making a 3D game with java using the Processing 3 framework. I need the Mathf.PingPong() function from Unity so that I can make a bouncing ball. Unfortunately, ...
Yeppii's user avatar
  • 3
0 votes
0 answers
150 views

Having worked with monobehaviour and processing before, is it possible to create the same paradigm both frameworks use which basically is writing all code in two main functions, start/setup and update/...
BitBlunder's user avatar
1 vote
1 answer
1k views

I've come here because I can't seem to find out what's wrong with my ray tracer. I fixed the fish eye effect when looking straight on at walls, but the effect remains when the player is looking at ...
benneyHacker's user avatar
1 vote
1 answer
513 views

I am working on a simple game with topdown movement, but I am unable to get the collisions to work properly. I know the collision detection itself works, but the constraining of the player is where I ...
Marc Rozendaal's user avatar
1 vote
0 answers
95 views

ive been working on this side project trying to make a battle ship game from some time now. I have come across a few things I do not know how to do. I was wondering if anyone knew how I could make ...
Sydney Myers's user avatar
1 vote
1 answer
192 views

I have a simple code written in Processing 3.x that I am using to test out the collision detection for a cave/maze. The code is here: https://github.com/NoahJon3s/New-Journey-The-Game/blob/master/...
lockheed silverman's user avatar
1 vote
0 answers
63 views

My game runs through a processing sketch. When I export the .jar file from Eclipse, the sketch moves incredibly slow, but it runs at the proper speed in the IDE. Is there a way that I can fix the jar ...
WeaponGod243's user avatar
0 votes
0 answers
138 views

I am working on an RPG game and I am storing most of my textures in separate .png files, but for my sprites I would like to use a sprite sheet. How do you cut and store the sheet into individual ...
WeaponGod243's user avatar
0 votes
0 answers
48 views

I have a game where there is a set of tiles rotated 45° away from the camera. I want to work out what tile is being hovered over by the mouse, and for that I need to translate the mouse pos on the ...
Jachdich's user avatar
  • 113
1 vote
0 answers
55 views

I am working on a small game in Processing 3. Essentialy I have a small open-world game and I wrote up a enemy AI to make the enemies wander aimlessly back and forth around the gameworld, and chase ...
lockheed silverman's user avatar
0 votes
1 answer
379 views

I'm working on a simple 3d game using the Processing Java environment. I want to optimise my code so I can draw many many 'objects' (the world is made up of many different shaped objects that live ...
Jachdich's user avatar
  • 113
2 votes
1 answer
5k views

I am trying to display the first two bytes of a binary file as a test. I have the following code. ...
StackingofOverflows's user avatar
2 votes
2 answers
515 views

I have a sketch that produces the following: ...
clankill3r's user avatar

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