Questions tagged [export]
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71 questions
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How to pre-process the @export variable in Godot4?
Assume I have an export "arena_size". I would like to 'pre-process' this export so that whatever value user inputs in the inspector gets multiplied by 2 Like so:
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How to use @export to list all the keys of the dictionary in Godot4?
Godot 4.2
@export is rather useful as a time saving feature for node customization. We already have the @export_enum that can give user a dropdown list of choices.
However, @export_enum is "...
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Are segmented characters viable? Are there any future complications I watch out for?
For context, I'm almost a total beginner when it comes to the Unity Engine and game dev with some programming knowledge. As I have already tried to develop games many times in the past, but I lacked ...
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Problem Linking Separately Exported Armor to Character Rig in Unity
I’ve been struggling with export issue between Blender and Unity, and I’d appreciate some help. What I’m Trying to Do: I’ve created a character and a chest armor piece in Blender. Both are rigged to ...
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Godot 3.5: Web Build using custom GDNative C++ Library does not work due to `dlopen` error and failed linking
The Problem
Currently I am trying to get the official GDNative C++ example for Godot 3.5, which can be found here working in the Web Export context. So far, I managed to export to X11.64 without any ...
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How to set up Unreal camera dimensions to export a book cover?
In the following image, you can see the camera settings of Unreal Engine.
Suppose you have a scene. How can I setup the camera dimensions to match perfectly, and ready to export, an Amazon ebook ...
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Error for export at godot 4
I tried this code in GDScript, in Godot 4:
export (int) var width;
export (int) var height;
And at Metadata add width and height but these below don't show and ...
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How to export a Unity terrain to a DEM or other 3d data for external use?
I have found numerous examples of exporting Unity terrain to programs like Blender or just importing digital elevation files (DEMs) into Unity. But can a terrain generated in Unity be exported into ...
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How to fix Gradle errors about API level, androd.enableR8, and resource linking failed?
I encountered several errors when building on Unity 2021 for Android Platform. They're all part of the same "error group" so I'll list all of them down here since they're all part of a ...
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How to export ONLY animation clips from Blender to Unity to organise them in different files
When you start with the Unity 3rd person template, you see the animations (actions) being neatly organized as separate files:
I know how to export a model with the mesh, materials, and actions:
But ...
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Exporting 3D asset from Autodesk Maya to Adobe Aero: colours disapear?
The colours disapear from my asset when I export it from Maya and try to import it to Adobe Aero. Why?
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Is it possible to automate the export of videos from Unreal Engine so that assets are swapped out dynamically?
Let's say I have an unreal project that features a character in an environment. I want to use Unreal to cycle through characters and environments and create a number of videos. Let's say for instance ...
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How can I change the game executable name to something other than UE4.exe?
I have a game and when I export it it is called Bounced! but in windows task manager the process appears as UE4.exe but with the logo of my game, how can I change this to Bounced.exe?
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Material overridden when importing package between 2 pc
So I work with my colleague A
and he has (for example) a basic scene
A exports the scene as package to give me.
and on my pc with new project I imported the package
everything is fine
and I make ...
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Testing my game in the engine works fine, I export to HTML5 and try but all the tiles in tilemap have disappeared
Here is a link to the live game:
https://44351-w21.github.io/one-screen-platformer-francescainfranca/
As the title says all the platforms in the tilemap do not appear when you run the game on the ...